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Igmon

10 Game Reviews w/ Response

All 18 Reviews

It's a nice gag, that's for certain. The review section adds to the flavor, one extra star, and another for the fastest submitted game jam!

BoobMarley responds:

Well said, chum.
Thanks for taking the time to play and review, I'm glad you got a kick out of it.

Great voices and music, I really dig the mixing up and trying to guess which celebrity it will spit out, that in on itself was entertaining. Would have loved to see more celebrities made just to see how you guys interpret the person :)

DivoFST responds:

Thanks about the music buddy!
We are discussing if we will develop the game further or not but that is a strong possibility ^^
Cheers!

Pretty cool rpg game! You manage to put some personality to these shapes, they were anything but... *puts shades on*...square!

Just small minor gripes: the controls were a little awkward, you press Z to interact, but X to continue the dialog (why not just keep it at Z), inventory is way out there, might as well be next to the other buttons.

Overall I enjoyed playing this game, mad props for getting it complete and solo to boot!

Seppyb63 responds:

Thanks man, thats what i was going for, trying to make a somewhat vibrant world, using only shapes :D.

Ahm, i made the X to progress because of the pokemon centers, i knew some people would mash, so i made it a different button so you dont accidentally trigger the conversation again at the end.

Thanks again :D

Pretty cool runner game, I like the art especially the level select screen, it has that punk-rock vibe to it. It was sort of hard to see the obstacles while running. For a fat guy, he runs pretty fast!

ProgressStudios responds:

Haha, It will be better once we finish the game

After struggling with the controls for a bit, I actually come to like this game. It sort of grows on you. My brain got quite a work-out! I really like the trippy effect and acid music, they both meld together well!

makehimanoffer responds:

Exactly what I was going for. I like to believe it tests your skill, concentration, and reflexes

Gameplay is actually really good, despite the art. It definitely requires a bit of skill to go through each level. The portal warping was a little disorienting when it instantly moves your camera. Other than that, mad props for getting this game done for the jam!

makehimanoffer responds:

Haha thanks. I actually got this and another game done for the jam. After a certain point this game became about making interesting levels. The portals were some of the hardest to make levels for. As they sort of did the same thing as the reverse grav but not as fun.

Love the music and sound effects! The defeat squeak was very sad and agonizing. The level music is a little melancholic. It made me less inclined to fight but instead ponder why such an endless war between two duck factions is being fought.

The art is great, very unique color palette.

The game is a little too easy, I just kept building those captain duck things and steam-roll to victory. The controls are a little awkward: units get deselected after action, number keys to build instead of just clicking on icon.

Overall, props to making an rts for such a short amount of time, considering rts to be a very technical genre to create!

Yngar responds:

Thanks for the review! I just added the ability to click to spawn ducks.

What an epic intro, that suckered me into playing this game.

Kolumbo responds:

That was it's purpose.

The music makes this game feel like a Lords of the Ring epic adventure. The gameplay itself wasn't too challenging, I just click spam all the way to victory. It needs some sort of way to limit that or some obstacles to make each click more meaningful.

TheNavigat responds:

Thanks goes to David, the musician! Thanks Dave!

We tried to make it as simple as possible, not the opposite, that meant losing some users, but it was worth the risk. We tried adding the clicks counter as a way of fighting the spam-clicking winning a little bit, so you try to decrease your clicks count as much as possible, but apparently it added a very little bit, or maybe even nothing.. Thanks for the review.

Wow, really good production for just two weeks! It really captures the NES style, even the way each character is introduced.

The only gripes I have are those floating bridges on some levels obscuring your view too many times. Overall it is a pretty fun game.

WingDemon responds:

Haha, well on some of those levels the floating platforms are meant to obscure your vision ;) (most notably Igor's level) but glad you liked it!

-Wingy

Hi, my name is Dave and I'm a game developer. I do arts on the side and dick around the internet from time to time.

Age 41, Male

Game Developer

United States

Joined on 3/18/09

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